Recently some of my tasks have partially stopped working in a game I'm automating. In half the game it works perfectly.. in one area (raid area) autoinput action seems to fire once out of every 4 or 5 tries.. It looks like it "pushes" the element but doesn't "push" far enough. The task seems to think it worked fine.. I've tried increasing wait times, long press, even gestures and doesn't work at all (obviously not including wait times in that)... Any ideas? Thanks
Hi. Can you please export your task's description (not xml) so I can take a look? Long-click the task in Tasker->export description Thanks in advance
Sure! Here it is, the simplest one. Works fine in the "world" screen, but does as described above.. Code (Text): Raid - Multifrost (19) A1: Launch App [ App:Orna Data: Exclude From Recent Apps:Off Always Start New Copy:Off ] A2: Wait [ MS:0 Seconds:1 Minutes:0 Hours:0 Days:0 ] <Start combat 25> A3: For [ Variable:%drainrepeat Items:1:20 ] A4: AutoInput Action [ Configuration:Type: Text Value: MULTI-FROST Nearby Text: 40 MANA Action : Click Timeout (Seconds):30 Continue Task After Error:On ] A5: Wait [ MS:0 Seconds:2 Minutes:0 Hours:0 Days:0 ] A6: End For A7: AutoTools Dialog [ Configuration:Dialog Type: Ok Title Alignment: Left Text: done Text Size: 20 Dim Background: true Top Margin: 16 Bottom Margin: 16 Bottom Buttons Top Margin: 16 Bottom Buttons Bottom Margin: 16 Cancelable: true Turn Screen On: true Timeout (Seconds):640 Continue Task After Error:On ]
I don't know if it will help but the much less sophisticated "Auto Clicker" by True Developers Studio still works (but like I said, it's not even remotely close to the awesomeness of Tasker (and all autoapps) .
Hi. Unfortunately it must be something with how the game is implemented. Did you maybe try using the Gestures action instead?